Category Archives: android

Tater Hater, you have to try it!

Some time ago, I wrote an article about memory management in Android that was the result of some research with my friend Sergio about his own game. Now he has ended the first version of this game: Tater Hater, which you … Continue reading

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A very exigent market for games

It has been almost four months since I published the first version of Egg Savior in the market. This game was mainly an experiment to learn a couple of new things. First of all, I wanted to learn how to … Continue reading

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OTempo bugfix release: 2.5

Unfortunatelly, the previous version of OTempo (2.4) had a bug with advertisement. You now have the choice of upgrading to 2.5, thus supporting development by re-enabling ads, or stay in 2.4 without ads until the next version which will include … Continue reading

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OTempo 2.4 in the market

I have just updated OTempo once again. This time, it contains a bugfix in the dialog management code, that someone of you reported to the market. Thanks!I also took the opportunity to update the rain icon, because the old one … Continue reading

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OTempo 2.3 in the market

I have just released a new version of OTempo. This time it is a bugfix release.It addresses a bug for all Android 1.5 devices, and another one that affects all phones when using the prediction descriptions in some circumstances. As … Continue reading

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