Archivo de la categoría: engineering

Star Balloon – A challenging match-3 puzzle game

Today I want to tell you about the next project I’m about to release. I created a new game together with Silvia. Star Balloon is a breath of fresh air in a sea of asset flip puzzle games. A challenging match-3 … Seguir leyendo

Publicado en android, engineering, English, Uncategorized | Etiquetado , , | Deja un comentario

Creating an HTML5 game with Typescript and Redux

I spent a few months creating a short point&click adventure game that runs in the browser with HTML5 and canvas. Two of the key technologies I decided to use are the Typescript language and the Redux library. I want to … Seguir leyendo

Publicado en engineering, English | Etiquetado , , , , , , , , | 1 Comentario

Finalizing my new game: Quantum Derail

I’ve been working for the last 9 months on a new point&click adventure game. Actually, the work started already on 2016 when I spent a couple of months writing the script and designing the puzzles. However, creation of assets and … Seguir leyendo

Publicado en engineering, English | Etiquetado , , , , | Deja un comentario

Nothing to fix here, move along

Once again, I got one of those bugs that can be quickly resolved. The bug description matches precisely what the team meant when we wrote that piece of code. We did that on purpose, and there is a resolution for … Seguir leyendo

Publicado en engineering, English | Etiquetado , , | 3 comentarios

Automation

As an engineer, it is my job and my passion to create and improve technology. Ever since we started transforming simple rocks into knives and hammers, technology has deeply affected society. We can do things that seemed impossible for humans, like … Seguir leyendo

Publicado en engineering, English | Etiquetado , , , | 2 comentarios