Archivo de la categoría: android

Star Balloon – A challenging match-3 puzzle game

Today I want to tell you about the next project I’m about to release. I created a new game together with Silvia. Star Balloon is a breath of fresh air in a sea of asset flip puzzle games. A challenging match-3 … Seguir leyendo

Publicado en android, engineering, English, Uncategorized | Etiquetado , , | Deja un comentario

App Inventor programming model

Recently I had the opportunity to spend some time taking a look at App Inventor for Android (now maintained by MIT, and originally created by Google), in order to give some lessons on how to create android applications using this … Seguir leyendo

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Baking game levels in Egg Savior

This article covers the way Egg Savior handles the rendering of static objects in order to save both CPU and APK size. The method presented is implemented into the last version of Egg Savior and is working really well, given … Seguir leyendo

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Total/Free memory on android apps and games

Yesterday I was helping out my friend Sergio with his own Android game, and he needed to how much memory does each android device have, and how much memory is the app using. After checking out the biggest source of … Seguir leyendo

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How to make a 2D game for Android with Blender

Learn how to make a 2D game for Android using blender. From asset creation to programming.
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Publicado en android, English | Etiquetado , , | 15 comentarios

Egg Savior – Trailer

http://www.youtube-nocookie.com/v/0byIARFTyRk?fs=1&hl=es_ES&rel=0

Publicado en android, English, Español | Etiquetado , , | 2 comentarios

Introducing Egg Savior

As my regular readers already know, I’ve been busy these last two months developing an Android game. This game already has a name: Egg Savior. My goal with this project is to learn a bit about game development on this … Seguir leyendo

Publicado en android, English | Etiquetado , , , | 3 comentarios