Archivo de la etiqueta: quantum derail

Quantum derail is now launched

Quantum Derail is my latest personal project, a point and click adventure game set in the near future in which you play as a policeman solving a physics related mystery. You can play online in your browser, without flash, for … Seguir leyendo

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Creating an HTML5 game with Typescript and Redux

I spent a few months creating a short point&click adventure game that runs in the browser with HTML5 and canvas. Two of the key technologies I decided to use are the Typescript language and the Redux library. I want to … Seguir leyendo

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Creating a 2D point&click adventure with Blender

I used Blender to create all the graphics in the game Quantum Derail. The game renders 2d images and sprites on HTML5 canvas, but I made these graphics by pre-rendering 3D geometry on Blender. I had to figure out a … Seguir leyendo

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Finalizing my new game: Quantum Derail

I’ve been working for the last 9 months on a new point&click adventure game. Actually, the work started already on 2016 when I spent a couple of months writing the script and designing the puzzles. However, creation of assets and … Seguir leyendo

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