Me on twitter
- I got an ad from a traditional company that, according to Twitter, was targeted at "adults in Spain". Somebody has… twitter.com/i/web/status/1… 9 hours ago
- PSA: If your @electronjs child windows don't have buttons (maximize, close, etc), just drop the parent property. Yo… twitter.com/i/web/status/1… 1 week ago
- Removing the Christmas tree. Before spring! https://t.co/N1st5TbsxJ 1 week ago
- Don't you worry. He might soon open an account on Tinder. You can follow him there... #TrumpBanned 1 week ago
- In Spain we have a saying to describe the current situation in the US: "Para lo que me queda en el convento, me cago dentro". Stay safe! 2 weeks ago
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Archivo de la etiqueta: quantum derail
Quantum derail is now launched
Quantum Derail is my latest personal project, a point and click adventure game set in the near future in which you play as a policeman solving a physics related mystery. You can play online in your browser, without flash, for … Seguir leyendo
Creating an HTML5 game with Typescript and Redux
I spent a few months creating a short point&click adventure game that runs in the browser with HTML5 and canvas. Two of the key technologies I decided to use are the Typescript language and the Redux library. I want to … Seguir leyendo
Publicado en engineering, English
Etiquetado adventure, declarative programming, functional programming, game, javascript, point&click, quantum derail, redux, typescript
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How I made a 2D point&click adventure game with Blender
Learn how to make gorgeous graphics for your point and click adventure game using Blender.
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Publicado en English
Etiquetado 2D, adventure, blender, canvas, game, html5, point&click, quantum derail
6 comentarios
Finalizing my new game: Quantum Derail
I’ve been working for the last 9 months on a new point&click adventure game. Actually, the work started already on 2016 when I spent a couple of months writing the script and designing the puzzles. However, creation of assets and … Seguir leyendo
Publicado en engineering, English
Etiquetado blender, game, quantum derail, redux, typescript
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